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The story most often told relates to how each animal is said to attack. A bull will thrust its horns into the air, while a bear will swipe down. These actions metaphorically reflect the movement of a market, with bull markets trending up and bear markets trending down.
Bull markets tend to last longer than bear markets with an average duration of 6.6 years. The average duration of a bear market is 1.3 years. The average cumulative gain over the course of a bull market is 339%. The average cumulative loss over the course of a bear market is 38%.
Long ago, goods and services were exchanged for other goods and services. Investors who sold bear skins they did not yet own were called bears because they expected a price decline. Bull traders were considered the opposite of bears. They bought assets with the expectation that prices would rise.
In the jargon of stock-market traders, a bull is someone who buys securities or commodities in the expectation of a price rise, or someone whose actions make such a price rise happen. A bear is the opposite someone who sells securities or commodities in expectation of a price decline.
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  • "Multiplayer" redirects here. For other multiplayer games, see Game § Multiplayer

    A multiplayer video game is a video game in which 3️⃣ more than one person can play in the same game environment at the same time, either locally on the same 3️⃣ computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most 3️⃣ commonly the Internet (e.g. World of Warcraft, Call of Duty, DayZ). Multiplayer games usually require players to share a single 3️⃣ game system or use networking technology to play together over a greater distance; players may compete against one or more 3️⃣ human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to 3️⃣ multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games.

    History 3️⃣ [ edit ]

    Some of the earliest video games were two-player games, including early sports games (such as 1958's Tennis For 3️⃣ Two and 1972's Pong), early shooter games such as Spacewar! (1962)[1] and early racing video games such as Astro Race 3️⃣ (1973).[2] The first examples of multiplayer real-time games were developed on the PLATO system about 1973. Multi-user games developed on 3️⃣ this system included 1973's Empire and 1974's Spasim; the latter was an early first-person shooter. Other early video games included 3️⃣ turn-based multiplayer modes, popular in tabletop arcade machines. In such games, play is alternated at some point (often after the 3️⃣ loss of a life). All players' scores are often displayed onscreen so players can see their relative standing. Danielle Bunten 3️⃣ Berry created some of the first multiplayer video games, such as her debut, Wheeler Dealers (1978) and her most notable 3️⃣ work, M.U.L.E. (1983).

    Gauntlet (1985) and Quartet (1986) introduced co-operative 4-player gaming to the arcades. The games had broader consoles to 3️⃣ allow for four sets of controls.

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